South Park: Tenorman’s Revenge Gets Major Tweaks

Via TrueAchievements:
A patch has been released for South Park: Tenorman’s Revenge, with the developers hoping that it will greatly improve the gameplay experience. Included within the update is the new ability to swap between characters in the middle of a level, meaning players could in theory start the level as Kenny and end as Cartman. Furthermore, players can now drop out of a local game without the game ending, jump around 5 tiles higher and move about 30% faster.
The original game was almost too hard to beat, but this patch fixes pretty much everything. Other important changes include that the amount of Time Cores needed to unlock new levels has been lowered and the starting amount of lives has been increased. Click through to see the full list of changes.
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‘South Park: The Game’ RPG “still on track” and “moving forward” despite Obsidian layoffs

Last month, Obsidian (the studio producing ‘South Park: The Game’) was hit with layoffs and a few members of the South Park team were affected. Today, Danny Bilson, the EVP for Core Games at THQ (the publisher), revealed that the game is still on track and says it will “absolutely be the funniest game ever made.”
Via Michael Futter at RipTen:
MF: You mentioned games that people are really excited for. One of the games that has been on people’s radar since December of last year is the South Park RPG that was announced. I have two questions about that. First, is that still on track and moving forward with Obsidian.
DB: Yes. It absolutely is.
MF: When it was announced, it was slated for a 2012 release. Is that still going to happen?
DB: Potentially, but it’s going to be very close. It’s all about… because that game is being written by Matt [Stone] and Trey [Parker]… some of the production process ebbs and flows with their schedule. They are in the middle of a season right now, and as soon as they are done, they get back to the game, and their season takes them out for a couple of months at a time. Again, it’s like I said about Darksiders. We can’t afford to ship it until it’s perfect.
Matt and Trey won’t ship until it’s their vision of this ultimate role playing game, where you’re the new kid in town and it’s like being in a South Park episode. Once all the pieces are together, we’ll announce a date and we’ll ship it. I can tell you from progress and process. I’ve got sections of the game that they’ve completed; they are phenomenal. If you like South Park, and I love South Park, it’s South Park! It’s incredible and it’ll absolutely be the funniest game ever made. There’s no two ways about it.
[Later in the interview…]
MF: We received confirmation that an Obsidian project was canceled in the same week that it was announced the studio had missed their Metacritic bonus by one point. They had to lay off people, as well. It appears, based on what we were able to find, that some of the staff affected worked on the South Park RPG. Obviously, that game is still moving forward, so you weren’t the publisher that canceled the project. It seems like your relationship with Obsidian, and the project they are working on with you, might have been affected by this. How do you deal with that when two other publishers making decisions affect a project you are working on?
DB: It had no effect. Just like any studio, when you downsize, you keep your best people. Think about it. If South Park becomes the lead sku in the studio, it’s just going to have all the most experienced people on it. It didn’t affect us in any way. Obsidian isn’t our studio. If people were removed from that team, they were replaced by more senior people. There was no negative, except for the negative of any studio having to lay off employees. It’s incredibly painful. It wasn’t a game of ours that was canceled there, and I do like Obsidian. I want to see them succeed, and I don’t want to see them stressed by not having enough games, but Feargus seems to feel that he has a pipeline of stuff coming in. So, the answer is, really, that it had no effect.
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South Park: Tenorman’s Revenge is Now Released!

Via SouthParkStudios.com:
Get out your controllers! South Park’s brand new video game “Tenorman’s Revenge” officially drops on Xbox Live Arcade TODAY. Battle Scott’s evil robot army and chase him through time in this action-packed platformer!!
Check out the trailer and gameplay here, then download the game and join the boys as they take on Tenorman!!
It’s time to grab your best buds and get gaming!

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How you can play South Park: Tenorman’s Revenge TODAY

I picked up a copy of South Park Season 15 this morning, entered the Xbox LIVE bonus code, and was able to download and play Tenorman’s Revenge instantly, three days before the official release! Quick review: this game is harder than I expected (and pretty damn funny).
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South Park: Tenorman’s Revenge Coming to Xbox Live Arcade this Friday


Check out the official site for more info and ginger-packed videos of the game. Also, if you buy the South Park Season 15 DVD/Blu-ray that comes out tomorrow, you could get a code for a free copy of Tenorman’s Revenge plus other Xbox LIVE goodies.
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‘South Park: Tenorman’s Revenge’ Preview Clip via ‘GTTV’

Thursday night’s GTTV had a new preview of South Park: Tenorman’s Revenge complete with futuristic Otters, poo trains, and of course plenty of Gingers. Watch the whole episode or skip to 9:31 to check it out:
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Via GTTV on Spike TV. I’ll make another post if they put the clip online.
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‘South Park: Tenorman’s Revenge’ will be on Tonight’s ‘GTTV’ on Spike TV

GTTV tweeted that they will be showing “@SouthPark’s #tenormansrevenge in action” tonight at 1:00 AM ET/PT on Spike TV. Check out the preview:
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Obsidian hit with layoffs; ‘South Park: The Game’ team affected

Via Joystiq:
Obsidian Entertainment reportedly experienced a round of layoffs this week, with the extent of the damage not entirely clear. The company’s forums lay out an idea of the body count, with messages on Twitter filling in more details.
“Another project canceled, this time for a future next-gen project and the layoffs impacted that team, plus the existing South Park team,” a tipster wrote Joystiq. “Approximately 20-30 people from all disciplines, including one person who started yesterday, as well as one who started last week.”
And via The Verge:
The next-gen project appears to have been codenamed Project North Carolina, while several LinkedIn profiles show that the fired employees did indeed work on the South Park RPG.
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So much going on: the pee, the mutant Towelies, the Woodland Critters’ Anti-Christ, and of course ManBearPig!
Check out the developer preview for more info.
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